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 Editting The Activities.ini 
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Joined: Fri Mar 13, 2009 2:31 am
Posts: 217
Location: Earth... I think
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Post Editting The Activities.ini
Ok I've been wanting to fight against some of the more imaginative actors in other peoples mods yet I can't seem to figure out how to do it... I edited the game like it says to in the Wiki but I just got this error message...

Abortion in file .\System\Reader.cpp, Line 531 Because:

Property name wasn't followed by a value in HugePackOmods.rte/Index.ini at line 1

The last frame has been dumped into 'abortscreen.bmp'

Now this is the first time I have tried to edit the activities so if someone can give me a short sweet easy way to do this I would greatly appreciate it!

I'll continue to try to get this to work but suggestions never hurt

ALSO HugePackOmods.rte is Shook's Mod not mine


Thu Aug 06, 2009 10:20 pm
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Joined: Tue Feb 27, 2007 4:05 pm
Posts: 2527
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Post Re: Editting The Activities.ini
Is it that hard to read the error message?

There is a property (read: variable) that doesn't have a value after the assignment (read: =) on the line specified. Some lazy niggers.


Thu Aug 06, 2009 10:22 pm
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Joined: Fri Mar 13, 2009 2:31 am
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Post Re: Editting The Activities.ini
ProjektTHOR wrote:
Is it that hard to read the error message?

There is a property (read: variable) that doesn't have a value after the assignment (read: =) on the line specified. Some lazy niggers.
:stfu:

Ok then Mr. I'm gonna be the biggest racist A-hole this side of the planet

then tell me Where should i put the Property value in this?

Index.ini =

DataModule...............................................Line 1
........ModuleName = Huge Pack o' Mods..........Line 2
........IconFile = ContentFile..........................Line 3
bla bla bla...................................Lines that shouldn't matter


If someone will give me a more intelligent answer I'll listen, but when people go and flame someone who is trying to better themselves I lose all respect for the flamers


Thu Aug 06, 2009 11:25 pm
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Joined: Sun Jan 11, 2009 10:54 am
Posts: 365
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Post Re: Editting The Activities.ini
it looks fine to me.
redownload the mod and copy paste the intex.ini
it sould do the trick.


Sat Aug 08, 2009 3:18 pm
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Joined: Sun May 11, 2008 12:50 pm
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Post Re: Editting The Activities.ini
Code:
   IconFile = ContentFile
      Path = filepathsareawesome


Sat Aug 08, 2009 3:46 pm
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