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Sanguelac
http://forums.datarealms.com/viewtopic.php?f=24&t=10969
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Author:  ShadoWKilleR255 [ Sun Jan 25, 2009 8:59 pm ]
Post subject:  Re: Sanguelac

OMG THIS LOOKS SUPER!!!

Awesome work I'm so gonna make this my fav map!!!
PURPLE YOU TEH ROCKZORS!! MAKE MOOOOOOORE!!!!!!

EDIT:"could not match property in sanguelac.rte/heavydoor/heavydoor.ini at line 3406"

i cant possibly know what supposed to be there cus my notepad wont allow me to do ctrl+g anymore!!


nvm i fixed it

Author:  Zaphod [ Sun Feb 01, 2009 11:13 pm ]
Post subject:  Re: Sanguelac

Help! I've just installed this custom and map and now this comes up with this:

RTE Aborted! (x_x)

Abortion in file.\Managers\PresetMan.cpp,line162,because:

Failed to find the Maginot.rte Data Module!

The last frame has been dumped to 'abortscreen.bmp'

any ideas anyone which doesn't involve deleting CC b22? please help thx

p.s it is such an awesome Game!

Author:  Raintail99 [ Mon Feb 02, 2009 10:10 pm ]
Post subject:  Re: Sanguelac

Zaphod wrote:
Help! I've just installed this custom and map and now this comes up with this:

RTE Aborted! (x_x)

Abortion in file.\Managers\PresetMan.cpp,line162,because:

Failed to find the Maginot.rte Data Module!

The last frame has been dumped to 'abortscreen.bmp'

any ideas anyone which doesn't involve deleting CC b22? please help thx

p.s it is such an awesome Game!

This error is saying there is no Index.ini...weird. I'm checking this out.

EDIT: I'm now really confused. This mod, as I am remembering, had a name change because of the campaign. Maginot.rte? Where are you getting that?

Author:  Zaphod [ Wed Feb 04, 2009 9:36 pm ]
Post subject:  Re: Sanguelac

It's sorted, I had to go into temporary program files and delete the door file, which kinda sucks cus i was looking foward to using it but ah well. thx for replying anyway, somebody cared :D!

Author:  purple [ Sun Feb 08, 2009 4:42 am ]
Post subject:  Re: Sanguelac

You aren't using the latest version of the mod. I had to change the name because of conflicts with a campaign map. The new rte is called Sanguelac.rte.

Author:  Zaphod [ Sun Feb 08, 2009 10:32 pm ]
Post subject:  Re: Sanguelac

I see stupid me, trying out the new version now. Thankyou!

Author:  LetterSix [ Mon Feb 09, 2009 7:37 am ]
Post subject:  Re: Sanguelac

Error comes up with something about the heavy door.
Also when I downloaded the vertical door it made a folder called the Maginot.rte in my cortex command folder.

I'm assuming that I was supposed to already have a Maginot.rte folder, because the download didn't even come with an index or anything.

Help?

Author:  Dal [ Sun Jun 21, 2009 2:39 am ]
Post subject:  Re: Sanguelac

Anyone have a a copy of this? It was one of my favorites and I can't seem to find any of my copies. :/

Author:  ironraven24 [ Sun Jun 21, 2009 3:29 am ]
Post subject:  Re: Sanguelac

Dal wrote:
Anyone have a a copy of this? It was one of my favorites and I can't seem to find any of my copies. :/


Yeah.. I would love to give this map a go..

Author:  HunterOfToast [ Sun Jun 21, 2009 6:40 pm ]
Post subject:  Re: Sanguelac

Where's the link?

Author:  Roy-G-Biv [ Sun Jun 21, 2009 6:48 pm ]
Post subject:  Re: Sanguelac

HunterOfToast wrote:
Where's the link?

April 1st: Hacker deletes all attachables.

Author:  Hoojsak [ Sun Jun 21, 2009 7:29 pm ]
Post subject:  Re: Sanguelac

pretty sure this works for b22, don't know about 23 since I dont play this map anymore

Attachments:
Sanguelac.rte.rar [132.8 KiB]
Downloaded 407 times

Author:  HunterOfToast [ Sun Jun 21, 2009 8:07 pm ]
Post subject:  Re: Sanguelac

Thank you

Author:  shadow [ Mon Aug 03, 2009 1:37 pm ]
Post subject:  Re: Sanguelac

Looking through my cc folder reveals a b23 and mac version for you all.

Attachments:
Sanguelac.rte.zip [143.51 KiB]
Downloaded 533 times

Author:  PhantomAGN [ Mon Aug 03, 2009 10:02 pm ]
Post subject:  Re: Sanguelac

Thank you very much for that, Shadow.

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