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Total Conversion Contest 1 | Voting
http://forums.datarealms.com/viewtopic.php?f=4&t=16603
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Author:  Duh102 [ Mon Sep 21, 2009 1:12 am ]
Post subject:  Total Conversion Contest 1 | Voting

Image

Download the mods below and vote for your favorite one.


NOTES
Read any and all included readme.txt files for maximum enjoyment.

DL: Mediafire (32MB)

Author:  TorrentHKU [ Mon Sep 21, 2009 1:25 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

Testing nao.

Edit: How to put this... There ARE no readme's Duh.

EDIT DOS: Okay this is awesome.

Blocks from above: Got my vote. Awesome, fast paced, and even when I lost I was LMAO'ing. Made of Win.

ROBOT VS ROBOT: Didn't even work for me. A white... chunk of something appeared in the corner as an enemy actor, nothing I pressed was doing anything, then I switched programs and it crashed. Ooookay.

Tradestar Defense: Turned out a lot better than I thought it would, but look like no real way to lose that I can see. When I switched actors though, the mission failed... wierd.


Know what, I'm gonna redownload these and try them again.

Author:  Shard [ Mon Sep 21, 2009 1:30 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

Testing, It might take a while.

EDIT: Done testing, wasn't as long as I thought.

ROBOT V ROBOT: Either the background was meant to look like that or it wasn't put in. This one was WAY different from what I expected, I thought it was going to be a huge map with two bases. I didn't like the map style, and the dreadnought was at the very bottom so it was useless, although the remade dummies and robots do look better, most other things were fine.
EDIT RvR: Nevermind about the dreadnought, didn't know it could fly.

Reject: I liked it, it was fun to jump around and get crushed by falling blocks, and dodging them aswell. I didn't play too far in because I kept getting smashed trying to get every treasure I saw. I think it's pretty good, though not good enough to get my vote.

Tradestar Defense: Nevermind, voted for Reject, sorry.

EDIT3: Played Reject a little more, turns out I liked it more.

Author:  Paradox [ Mon Sep 21, 2009 1:41 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

Played through all three and I found that I liked the robot versus robot the most.
The Reject came close though.

I liked the tradestar defense but I got bogged down way too fast for it to be enjoyable. And that awesomeface was very annoying.

Author:  smithno13 [ Mon Sep 21, 2009 1:46 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

Hmm, I only found one readme. Oh well, off to test.
TBE.
The reject is a definite winner. Robot v Robot seemed too much like cortex command, and TradeStar Defense was too laggy for anyone whose computer isnt jesus.

Author:  TorrentHKU [ Mon Sep 21, 2009 1:56 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

I can't get robots to work at all. Anytime I start it up, a torso appears, then it crashes.

EDIT: Paradox, are you on a Mac?

Author:  Paradox [ Mon Sep 21, 2009 2:11 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

Hyperkultra wrote:
I can't get robots to work at all. Anytime I start it up, a torso appears, then it crashes.

EDIT: Paradox, are you on a Mac?

Nah, PC.

I like the Reject, it just wasn't that fun. There was a lot of funny moments, for sure, but it really wasn't that entertaining.
But it definitely is innovative, I'll say that.

Author:  TorrentHKU [ Mon Sep 21, 2009 2:13 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

Well crap. I wanna try the Bots, but the frickin thing chronically crashes. Even on a practically clean build.

EDIT: Just tried a TRULY clean build, it worked. T_T
My vote still goes to reject.

Author:  Disst [ Mon Sep 21, 2009 2:26 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

I really didn't like any of them too much. "Tradestar Defence" was too hard, too much ♥♥♥♥ flying everywhere. The one with blocks was too hard, also. I tended to get trapped by walls of blocks. My favorite of the three was "Robots VS Robots". It was fun, it was quick, it had a reasonable difficulty, it ran really fast, and it was creative.

Author:  Rawtoast [ Mon Sep 21, 2009 2:30 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

Tradestar not mac-compatible. Not that anyone would care.

Bots quite fun. Not feeling the "Total" part of "Total Conversion" so much, though. I sensed that there were some other features going on in the background that I just wasn't noticing. Needs a readme? Also, might benefit from a deletion of all or at least most gibs. That stuff really starts to pile up.

Reject a sure winner. Wow - really ♥♥♥♥ amazing. A lot of work clearly went into this. This mod is incredibly clean. I don't even understand how a mod could be this clean in Cortex Command, a game with a physics heavy engine which prides itself on terrain destruction and making huge ♥♥♥♥ messes. Also, good sound effects!

Edit: Best score in Falling Blocks so far is 12k. Forgot to screen cap =/

Edit: 20k Boo ya

Image

Author:  Geti [ Mon Sep 21, 2009 3:10 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

wow, probably should have remembered a readme <_<
would it be possible for me to send you one and you to add it to the package or is it waaay too late?
also, im sad that lafe and grif didnt get anything in.

Author:  Duh102 [ Mon Sep 21, 2009 3:21 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

Too late I believe. Sorry bud :-(

Author:  Zhukov [ Mon Sep 21, 2009 3:50 am ]
Post subject: 

Tradestar Defense - Doesn't work for me. Meh.

Robot Vs Robot - Fairly fun, but mostly just feels like playing normal CC with overpowered weapons. Also, the robot dreadnoughts are utterly useless.

The Reject - An actual total conversion. And a fun one. Easy winner.

Author:  Geti [ Mon Sep 21, 2009 4:05 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

all good duh. good thing its kinda self-explanatory.

Author:  zalo [ Mon Sep 21, 2009 4:30 am ]
Post subject:  Re: Total Conversion Contest 1 | Voting

The Reject - Cool. Took a while for the jetpack though :(

Tradestar Defense - I like this one a lot. I can only guess where those flaming meteors came from.

Robot V Robot - The only thing good about this one was the Jetpack effects, and the weapons. (I
looked in the .ini and it appears there were glows and all that. I saw none of those in-game).

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