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 Castle Creations ltd. (v0.05 22:50 6/22/09 GMT) 
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Joined: Wed Apr 30, 2008 10:10 am
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
oh, i missed the new version. my mistake.


Mon May 04, 2009 5:40 am
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
Point 1:
I want that knight guy to go with this

point 2: can anyone else see a full CC spin off medievil chaos game here?
Have actor spawners, where you pick a few different types, such as archers, spearmen, knights w/ sword, knights w/ mace etc. and one team attacks, one defends. take out jetpacks and replace with seriously nerfed jetpacks, increase walkspeed and LET THE MEDIEVIL MAYHEM BEGIN!


Mon May 04, 2009 8:27 am
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
Hmmm... these are quite fun...
My initial fear with the drawbridge was that it'd be as flimsy as the Vanilla doors, but I soon figured out it was suitably badass enough to repel invaders. The other bunker modules are quite well made as well.


Mon May 04, 2009 9:06 am
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
Aw...I thought there'd be knight actors....But still, these look way funner than vanilla bunkers.


Mon May 04, 2009 11:02 am
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
FINALY SUM CHANGE TO DA BLADI ♥♥♥♥ ORIGINAL BUNKERS WHAT WE HAVE USED FOR AGES


Mon May 04, 2009 4:41 pm
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
The shading on the castles is a little wonky. It makes it look flat and papery.

Other than that, two thumbs up for something new and creative. Work on the texturing with the castles and this is A+.


Mon May 04, 2009 6:04 pm
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
GISMO wrote:
FINALY SUM CHANGE TO DA BLADI crap ORIGINAL BUNKERS WHAT WE HAVE USED FOR AGES

Ummm....spelling and grammar much?


Mon May 04, 2009 6:26 pm
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
Now, it needs a friggin huge cannon or catapult and we can lay siege to teh castle! Woo!

Well the cannon should easily be doable in CC but the catapult...

Lets just make a cannon all right?


Mon May 04, 2009 7:49 pm
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
deathbringer wrote:
Now, it needs a friggin huge cannon or catapult and we can lay siege to teh castle! Woo!

Well the cannon should easily be doable in CC but the catapult...

Lets just make a cannon all right?


HELLS YES!
that would be awsome.

also, i might make some medival stuff for a mod (knights, swords, crossbows ect...)
i just love the idia so much i want too make some. than again, ninjas are medival, just in a distant part of the world.


Mon May 04, 2009 9:19 pm
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
lafe wrote:
deathbringer wrote:
Now, it needs a friggin huge cannon or catapult and we can lay siege to teh castle! Woo!

Well the cannon should easily be doable in CC but the catapult...

Lets just make a cannon all right?


HELLS YES!
that would be awsome.

also, i might make some medival stuff for a mod (knights, swords, crossbows ect...)
i just love the idea so much i want too make some. than again, ninjas are medival, just in a distant part of the world.

He's making knights and archers already. Sorry to burst your bubble.


Mon May 04, 2009 9:28 pm
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
Flammablezombie wrote:
lafe wrote:
deathbringer wrote:
Now, it needs a friggin huge cannon or catapult and we can lay siege to teh castle! Woo!

Well the cannon should easily be doable in CC but the catapult...

Lets just make a cannon all right?


HELLS YES!
that would be awsome.

also, i might make some medival stuff for a mod (knights, swords, crossbows ect...)
i just love the idea so much i want too make some. than again, ninjas are medival, just in a distant part of the world.

He's making knights and archers already. Sorry to burst your bubble.


Dammet. whateves, i just keep up on the nonjas & mf then, the latter of which is looking very nice :grin:

and i had another idia just now. dun dun dun!


Tue May 05, 2009 12:31 am
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
There's no such thing as a monopoly on history. Feel free to make your own medieval themed mod.


Tue May 05, 2009 12:51 am
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
Duh102 wrote:
There's no such thing as a monopoly on history. Feel free to make your own medieval themed mod.

Thanks :grin:

i want to make mediveleish monks from an alternate universe, who wander into our dimension by accedent, known as the wanderers. though that sounds sci-fi ish, its going to be mainly medivle weapons. these wanderes posses specal powers that let them actualy match up too modern weapons, however.


Tue May 05, 2009 1:10 am
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
You mean like Wizcorp?


Tue May 05, 2009 1:56 am
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Post Re: Castle Creations ltd. (v0.01 5:24 5/3/09 GMT)
Boba_Fett wrote:
You mean like Wizcorp?

Nah, actual weapons, not spells. however, wizcorp dont surive a shotgun blast, these guys do.
but; they dont have the abilty too rain huge metores from the sky, and vice versa.
what i have so far looks nice.


Tue May 05, 2009 2:04 am
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