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 DarKlone Technologies (Old) 
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Joined: Sun Dec 30, 2007 7:55 am
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Post Re: DarKlone Technologies - Updated 3/10/08
Grif already made one

http://www.datarealms.com/wiki/index.ph ... ni_Editing

Also, where is IRC? E: Answered twice, thanks :)

Also also, waiting for the drop pod version :D since I tried doing it myself and it crashed while loading the game :(


Last edited by C-tron on Fri Apr 04, 2008 3:47 am, edited 1 time in total.



Wed Mar 12, 2008 4:30 am
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Location: AH SHIT FUCK AUGH
Post Re: DarKlone Technologies - Updated 3/10/08
Darlos9D wrote:
Perhaps my heavies will become a standard on very tough but not necessarily completely invincible things in CC...

I can only hope. Because, really, assault rifles shouldn't take down dropships. But they shouldn't be indestructible either.

EDIT: Looking over at the Riggers discussion in Mod Making, my stuff may very well be a standard on tough stuff.

It is. It most definetly is. I had to grab my overpowered/uber weapons to get rid of these
guys without too much difficulty... The Slammers make short work of their noggins though ^.^

I have to say, this pack is really well made. The clones are very tough, but without being invincible,
which is an accomplishment in itself, seeing that most tough things end up as either being not tough
enough, or totally invincible. Their sprites are great as well. And the custom death sounds only add to this.
The weapons are also very enjoyable, especially their sounds... Where'd you get those sounds? :3
And as with the clones, the sprites are awesome.
This pack is most likely the best one in my opinion, great job! :grin:


Wed Mar 12, 2008 11:45 am
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Post Re: DarKlone Technologies - Updated 3/10/08
The darklones own, I put them in a bunker with two security drones and one Heavy Darklone with a carbine and they survived a two hour onslaught with very minimal damage.


Thu Mar 13, 2008 3:13 am
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Location: Behind a DarKlone, trying to pierce its fudging armor!
Post Re: DarKlone Technologies - Updated 3/10/08
Against what?


Thu Mar 13, 2008 3:28 am
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Post Re: DarKlone Technologies - Updated 3/10/08
Probably default units.


Thu Mar 13, 2008 6:18 am
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Post Re: DarKlone Technologies - Updated 3/10/08
When can we expect an update my honky?


Wed Apr 02, 2008 9:45 pm
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Post Re: DarKlone Technologies - Updated 3/10/08
Hey, How did you make it so the computer (on EVERY scene) spawns the Darklones ?_?


Thu Apr 03, 2008 1:04 pm
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Post Re: DarKlone Technologies - Updated 3/10/08
by making an activities, in darklonetech.rte, and commenting out the base.rte one.


Thu Apr 03, 2008 6:56 pm
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Post Re: DarKlone Technologies - Updated 3/10/08
hmm... Thought that was the way to make the things spawn on only one scene XD

O well thank you =3


Thu Apr 03, 2008 9:05 pm
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Post Re: DarKlone Technologies - Updated 3/10/08
OMG.

Edit. Arg.

Anyway, I really love this entire mod Darlos. I especially love dual-wielding the SMG.


Last edited by MaGmA on Fri Apr 04, 2008 1:04 am, edited 1 time in total.



Thu Apr 03, 2008 9:50 pm
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Location: A ninja never reveals their location...
Post Re: DarKlone Technologies - Updated 3/10/08
MaGmA wrote:
OMG.

Darlos. I. Love. This. Mod. Like a pedophile likes a child >.>

no...just...no. come on man, nobody wants stuff like that on here. Just keep your sick humor to yourself, or some other board that has no rules, or morals.


Thu Apr 03, 2008 11:24 pm
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Post Re: DarKlone Technologies - Updated 3/10/08
Like my website... :-o

Just wondering, has there been any progress on a dedicated dropship?


Thu Apr 03, 2008 11:43 pm
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Post Re: DarKlone Technologies - Updated 3/10/08
Darlos did say he has been working on a katana and throwing knives. Those will probably be released soon. I haven't heard word of the dropship's progress though.


Fri Apr 04, 2008 5:35 am
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Post Re: DarKlone Technologies - Updated 4/4/08
**UPDATE**

Howdy folks. I've released a new update, which has both two new weapons and some aesthetic changes.

The weapons are a sword and a throwing knife, and the aesthetic changes has a bit of new detail on the standard and heavy clones. Also, they now have voices... that speak Japanese.

Also, in regards to the drop ship people have been wanting me to make, I have something in mind. BUT, it'll be quite a bit of sprite work. Once again, my time will be better spent elsewhere at this point in my life. So, maybe you'll see a drop ship... a couple months from now.


Fri Apr 04, 2008 10:45 pm
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Post Re: DarKlone Technologies - Updated 4/4/08
I gather this means the Darklones are extremely weak to the katana and throwing knives?


Fri Apr 04, 2008 11:16 pm
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